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Learn Center - Center for Implementing Technology in Education
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Access, Adequacy, and Equity in Education Technology
This report examines the state of educational technology resources and support in public schools across the country, as reported by classroom teachers and instructional assistants.
Addressing Cyberbullying in Schools
Address the issue of cyberbullying with tools and workshops provided through this resource, and help students understand that bullying and cyberbullying are behaviors that will not be tolerated.
Arcademic Skill Builders
Arcademic Skill Builders is a nonprofit web site that features online educational games offering a new approach to learning basic math, language arts, vocabulary, and thinking skills. Inspired by arcade games and the intense engagement they foster between the game and player, the site's programs stem from experience, systematic observations, and research in understanding student learning in school and social situations.
Art Teachers: Experiment with Still Life
This feature at the National Gallery of Art makes it possible for students to use web tools to compose their own still life paintings, using images of fruits, flowers, and other size and spatial arrangements. They can even add textured brushstrokes. The program includes a slideshow of 38 still life paintings, and kids can identify common elements and try to guess the artists who painted them. The activity requires Adobe's Shockwave Player, which can be downloaded as a free browser plug-in (if you don't have it). The player is not yet available as native software for Intel-based Macs - you'll need to run it in emulation mode. Click on "manual install" to find out how.
Ask a Scientist
Ask a Scientist connects you to some of the top scientists in the country, and each of them is connected to the Howard Hughes Medical Institute. If you've got a question about medicine, human biology, animals, biochemistry, microbiology, genetics, or evolution, then please, Ask a Scientist!
Assistive Technology Implementation Model: CETT TEAM
The CASE Collaborative CETT Team provides guidance in the selection and use of appropriate Assistive Technology to support students with learning challenges access the curriculum and meet individual education goals. A model of ongoing consults, a lending library, and training workshops support classroom success.
Best WebQuests
This site provides a matrix of the best WebQuests arranged by content area and learners' age.
Choices, Choices
Choices, Choices uses real-world scenarios to help students learn problem-solving and decision-making skills.
Class Homepage Builder
Build class websites with this easy to use tool that allows you to communicate with students and parents in one setting.
Classroom 2.0 LIVE Conversations
Classroom 2.0 LIVE Conversations are community-scheduled opportunities to talk on specific topics with other members of the Classroom 2.0 using one of the online voice/video/sharing programs. Using this wiki page you can find discussions to participate in, or schedule to host additional ones.
Clicker 5
Clicker 5 is a writing support and multimedia tool from Crick Software that uses display grids and word lists to enable young children to produce writing. Graphics and images can be used flexibly in the writing product.
Concord Consortium Blog
The Concord Consortium is a nonprofit educational research and development organization that works to create interactive materials that exploit the power of information technologies. The blog for the Concord Consortium features brief articles on a variety of topics relating to educational technology.
Creative Commons
Creative Commons provides free tools that let authors, scientists, artists, and educators easily mark their creative work with the freedoms they want it to carry (copyright or free). This nonprofit organization encourages users to share, remix and reuse digital content.
Cyberbullying Situation Review Process
Coordinate a comprehensive cyberthreat prevention plan by addressing what can be done to properly identify cyberbullies through internet searches, risk assessment, and when necessary, assistance with criminal prosecution.
Digital Media e-Guide
Read about this introduction to technology tools for the art room, which covers everything from hard drives and printers, digital cameras, and digital video cameras, to different types of drawing, painting, animation, and web publishing softwares.
Disabled Teens to Access IT Career Training Online
Thanks to a grant from the NEC Foundation of America, the Computing Technology Industry Association is launching a national, online training program to improve technology-related career opportunities for high-school students with disabilities. Teens with disabilities will be able to get specialized training and certifications online, tailored to their specific level of ability. They will also have access to mentoring and assistance with finding a job.
eLections: Your Adventure in Politics
Navigate the process of a presidential campaign by playing a virtual game using broadband technology! Students can choose a political party, a platform, hold fundraisers, watch poll numbers, and more.
Free Software Turns One PC Into Two
As school leaders look for inexpensive ways to extend computing resources to every student, a Canadian company says it is giving away software that turns one computer workstation into two.
Fun with Feelings
Fun with Feelings is designed for children with ASD to help them identify and respond to common emotions. Uses audio and video to help improve social skills.
Generation YES Blog
Created by Generation YES, this blog works with schools all around the world to plan, implement and enhance student technology programs through innovative curriculum, online tools and research-based support services. Generation YES focuses on student-centered, project-based experiences that impact student's lives and increase student involvement in school and community through technology, as well as improve the use of technology in the school as a whole.
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